Auf dem PTR ist der neue Patch online gegangen. Die wichtigsten Changes hier:
BalanceGENERAL
- Players can no longer hide units by setting them in a close proximity patrol (Viking flower).
PROTOSS
Mothership- Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds.
High Templar- Khaydarin Amulet upgrade (+25 starting energy) has been removed.
Zealot- Charging Zealots will now hit fleeing targets at least once.
TERRAN
Battlecruiser- Movement speed increased from 1.406 to 1.875.
Bunker- Build time increased from 35 to 40 seconds.
Tech Lab- Stimpack upgrade research time increased from 140 to 170 seconds.
ZERG
Infestor- Health increased from 90 to 110.
Fungal Growth- Stun duration decreased from 8 to 4 seconds.
- Damage increased by +30% vs. armored units.
- Now fires a missile instead of being instant cast.
Sonstiges- Neue Grandmaster League (Top200 Region)
- Einführung von Ladder Seasons (+League-Lock am Ende der Season - kein Auf/Absteigen am Ende einer Saison mehr möglich)
- Custom Game Menü überarbeitet
- Neue Tabs als Observer
- Diverse Bug Fixes und Änderungen am Editor
Eventuell noch interressant - In der Rubrik Bugfixes:
- An alert has been added when MULEs expire.
- An alert has been added when the Chrono Boost buff expires.
- An alert has been added when the Spawn Larva buff expires.
Wichtig! Vor allem die Balance-Changes sind nicht in Stein gemeißelt. Beim Patch 1.2 wurden auch diverse Änderungen noch verworfen!
Link zu den kompletten Patchnotes:
http://us.battle.net/sc2/en/blog/2356436#blogBilder zum neuen Obvserver-Mode:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=196417